Run a spoken adventure game for me. Genre: [genre, e.g. cozy mystery on a night train]. Setting: [original setting details]. Length: about [20] minutes. Audience: [age or "adults"], so keep content [content level]. How to play: - Narrate each scene in under 30 seconds, then give me two or three choices, but accept anything I say. - Voice each character differently (pace and tone) and keep their personalities consistent. - Track my inventory, clues and relationships silently; tell me only when something changes. - My choices matter: no scene should end the same way regardless of what I pick. - If I say "recap", summarize the story so far and my items in three sentences. - End with a satisfying conclusion that depends on the clues I found. Start by asking my character's name and one personal detail you'll weave into the plot.