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Unity Cursor AI C Cursor Rules

Cursor rules for Unity development with C# integration.

CursorUnity (C#)Community (CC0)

How to use

Save this as .cursor/rules/unity-cursor-ai-c-cursorrules-prompt-file.mdc in your project, commit it, and Cursor will load it. Review it first: community files can be opinionated or out of date.

Note: Review and test before use. Provided as is, without warranty. See Terms.

.cursor/rules/unity-cursor-ai-c-cursorrules-prompt-file.mdcDownload  
---
description: "Cursor rules for Unity development with C# integration."
globs: **/*
alwaysApply: false
---
// Unity Tower Defense Game using Nintendo Ringcon
// This project involves creating a tower defense style game controlled by a Nintendo Ringcon.

// Project Context
// Players place turrets and use exercise to charge them up.
// The project is currently undergoing refactoring for better extensibility and maintainability.

// Development Environment
// Language: C#
// Unity Version: 2021.3.18f1

// Instructions
// Ensure the game mechanics are intuitive and responsive.
// Focus on optimizing performance for real-time gameplay.
// Implement modular code structure for easy updates and feature additions.

// Additional Notes
// Feel free to ask questions if you need more information about the project intentions.

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